Hello, and welcome to my very brief and shitty pictoral Let's Play of
Nethack. I've only just started actually 'playing' Nethack quite recently,
though I've tried it out once or twice before and immediately given up. More
often than not, the experience went something like this:
"Alright, 'Net Hack', show me whatchoo got. Why is there an 'at' symbol?
Why is it telling me all this shit about a pony? Okay, hell with this, I quit."
Q. X. C. CTRL-Q. ALT-Q. CTRL-X. ALT-X. CTRL-C. ESC. ESC. ESC.
SDJASDKL:ASDJKASDJKLASDJKLRUI()JIERISDASDJKLASDJKLASDJKL:ASDJKL:
"................. HOW THE FUCK DO I QUIT!!!!!?"
I've since matured and developed a taste for the finer things in life, finer
things meaning Roguelikes of course. So let's dive right in.
I've decided to play as a Ranger (neutral, human, male). I've always liked
Rangers for some reason, even before I got a hold of any Salvatore novels. My
friends tell me it's because I'm an asshole who likes dumb things, and I guess
that might be true. Moving on.
This session began as all do:
After logging in and creating the character anew, I'm greeted with this:
Oh, why thank you Nethack! What a friendly game. Jeez, after all the stuff
people say about this game, you'd expect it to be much less cheerful about
introducing itself to me. For those who are curious, the little '@' is me, and
the highlighted 'd' is my pet dog, who shall soon be named 'Molly'. Most (all?)
classes in Nethack start out with a pet of some type. Knights get a horse,
Rangers get... well, dogs apparently, and other classes get other stuff. I made
a Barbarian who started out with a pet kitten once, which frankly was goddamn
ridiculous and adorable.
Oh, and that '`' thing is a statue. I can't remember what it was a statue of,
and I don't quite know how to interact with statues. I guess I could try
kicking one, but honestly, I'm kind of afraid it'll come to life if I do, so I
leave them be.
Before long, our valiant hero (me) is set upon by a vicious goblin. I make
short work of him with my Blessed bow, and set about two important tasks:
Taking anything of value from its body (in this case, an iron skullcap), and
then of course IMMEDIATELY DEVOURING THE CORPSE FOR SUSTENANCE.
Yes, in NetHack (as in many Roguelikes), your surest source of nutrition will be
the freshly-slain bodies of your enemies. You don't have to eat them of course,
but you'll save on non-perishable food items if you do, and since starving to
death can and does happen in a Roguelike, you'll want to keep well-fed and save
those rations for when you need them.
Not long ago, I faced this problem with a character in Crawl. It might just be
my imagination, but NetHack seems a bit more generous with foodstuffs than does
Dungeon Crawl Stone Soup, not to mention that in Crawl, depending on your race,
you can't even eat corpses when you're not already on the way to starvation. I
was giving a Minotaur Berserker a run through the dungeon, and he was actually
doing quite well before he starved to death. Alas, poor Minotard the Minotaur,
we hardly knew ye.
Back to our hero's (James the Ranger!) tale.
After making my way through dark corridors and no doubt bravely slaying some
monsters with my awesome bow, I come upon a room with a most glorious bounty!
Some type of silvery potion, some type of food thing, and some money. I
actually recorded what it was in a text file, but stupidly did not save the file
and so it is a mystery. Meh. I think the blue right-parantheses is some darts,
but I've got a bow so fuck that noise. Darts are for chumps without +2 arrows.
I continue exploring this level of the dungeon, occasionally being taunted by
noises of a shopkeeper that I can't find. Soon enough I stumble upon the altar
of my goddess, Venus, and kneel at the foot of it to offer a quick prayer.
Yeah, well, I'm none too thrilled with you either, bitch. Women, who needs 'em.
If you're curious, that 'I' trapped between two '`'s is a monster trapped
between two boulders. As far as I can tell, an 'I' like that is where you
imagine a monster to be depending on however you perceived it. In this case, it
was struggling against me as I pushed against either boulder, so our brave hero
came to the obvious conclusion that something is there. Probably a wise call.
I decide to put an end to the exploration on this
level and make my way to the staircase (the '>'), where I descend to the second
level of the dungeon, and shortly thereafter, ascend to character level 2.
Oh, why thank you game! How nice. I don't know why this game gets such a bad
rap. Incidentally, a lichen is some type of mold-monster. I'm not even sure if
they move around or not, but hey, it's blocking my way so it has to die (and be
devoured, by me). My dog and I continue slaying our way through the level, each
of us eating a corpse every here and there whenever appropriate. Soon we
encounter an Acid Blob, which sounds unpleasant so I decide to kill it. Neither
my dog or I are going to risk dining on this particular bit of carrion for
reasons that should be obvious, so we continue on.
Hmm, that's strange. I don't remember killing this one, and I've had a pretty
close eye on Molly as well so I don't think she ninja'd this thing while I
wasn't looking. Maybe she did, though... Dog works in mysterious ways, as they
say.
Alright, what the hell is going on? Where are all these acid blob corpses
coming from? I'm becoming concerned. For the uninitiated, all of the percent
signs ('%'s) are food items (or corpses, but corpses are food items, so...).
This particular level seems to be full of what I assume are harmful-to-eat
corpses, so it's not doing me a hell of a lot of good. I decide to continue to
the right and go down the first staircase I see.
The especially observant will note, however, that my character is nowhere near
the right of the screen. This is because I'd picked up a spellbook earlier, and
upon attempting to memorise a spell, my character felt 'a wrenching pain' (or
something, I can't remember the exact wording) and teleported to where you see
him now. That's... hm. Well, I've heard of people getting teleported into
walls and instantly dying, so I guess I should feel lucky.
Being the smart chappy that I am, I decide to immediately read the spellbook
again in an attempt to glean some insight from whatever arcane wisdom it holds.
So yeah, I guess I learned a 'detect treasure' spell. That's pretty cool. I
tried using it, but the game told me I don't 'have the energy'. I don't know if
this means I need more food, or mana, or what have you. I suppose I'll have to
try again later and hope for the best.
Since I'm over here, I decide I might as well use these stairs instead of the
other ones. I'm not picky. I wait around for the dog and we head onward.
Well, this is new. This room seems to be all dark, and before very long at all
I run into a nice Dwarf lady that stabs me with her sword. No worries, I've got
a quiver full of deadly arrows with her name on each and every one. She is dead
in short order. ...Eh? Ehhhhhh? Short order. Thank you, thank you.
Sadly, no dwarf corpse to messily consume, but there is a pretty decent haul
otherwise. Pickaxe (with which to dig), a pair of shoes (in which to walk), a
hard hat (with which to protect myself from random falling rocks... yes, that's
a thing that happens), and a pretty mee-thrill coat to wear. Unfortunately,
after grabbing and wearing all this crap, I can no longer slip into some areas
that require me to go diagonal. Meh.
No! Bad dog. Drop the ammunition.
My dog and I continue fumbling around in the dark, slowly (and I mean fucking
slowly, this level took me like 25 minutes to get through) mapping out this part
of the dungeon as best we can. In short, the process mostly entails walking in
any given direction as far as I can before running into a wall. I then change
direction and repeat until I find a goddamn staircase to leave this unlit
hell-hole.
We continue doing this for quite a while, slaying the occasional Dwarf, Gnome
and Gnome Lord along the way. I eat a few corpses, Molly eats one or two,
everybody's happy. I fall into a pit at one point, but crawl out eventually.
Molly does the same thing. Stupid goddamn dog, WEREN'T YOU PAYING ATTENTION?
Suddenly, from out of the dark floats a hideous, giant levitating eyeball. It
catches me in its terrible gaze and I find myself frozen and helpless against
it! Is this the end of our hero!?
No! Molly destroys the eyeball whilst I stand paralyzed and helpless.
Awww, what a good little puppy.
The two of us continue exploring this black labyrinth for a while until,
finally, we come upon a staircase leading down.
Sweet merciful Venus, I knew it had to end eventually. Come Molly, let's leave
this pitch black wasteland and find our way to more hospitable environs.
Fuck you, Venus.
More next time.